Mono path[0] = 'C:/Users/Martín/Desktop/Blank-Psy/Blank-Psy_Data/Managed'
Mono path[1] = 'C:/Users/Martín/Desktop/Blank-Psy/Blank-Psy_Data/Mono'
Mono config path = 'C:/Users/Martín/Desktop/Blank-Psy/Blank-Psy_Data/Mono/etc'
PlayerConnection initialized from C:/Users/Martín/Desktop/Blank-Psy/Blank-Psy_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55487
Multi-casting "[IP] 192.168.1.40 [Port] 55487 [Flags] 2 [Guid] 3360450191 [EditorId] 2724374058 [Version] 1048832 [Id] WindowsPlayer(Penetatil2) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55487]
PlayerConnection already initialized - listening to [0.0.0.0:55487]
Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 710M (ID=0x1140)
    Vendor:   NVIDIA
    VRAM:     979 MB
    Driver:   10.18.10.4358
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  1.793 seconds
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Music
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 382)

OnLevelWasLoaded was found on Controls
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 382)

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.642524 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 15dc -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.385486 ms
System memory in use before: 97.9 MB.
System memory in use after: 97.9 MB.

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 703.
Total: 0.754961 ms (FindLiveObjects: 0.091137 ms CreateObjectMapping: 0.044747 ms MarkObjects: 0.598960 ms  DeleteObjects: 0.018473 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.764970 ms
System memory in use before: 108.7 MB.
System memory in use after: 108.8 MB.

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 1817.
Total: 0.955299 ms (FindLiveObjects: 0.153948 ms CreateObjectMapping: 0.057473 ms MarkObjects: 0.584181 ms  DeleteObjects: 0.157642 ms)

Platform assembly: C:\Users\Martín\Desktop\Blank-Psy\Blank-Psy_Data\Managed\System.Xml.dll (this message is harmless)
